Just a rendering prototype. Prefer desktop over Mobile.

Known issues:

  • Freezes when performing actions such as rendering a new planet shader. This is due to the limited capacities of the web export from Godot and will likely remain for a bit.

Coming next:

  • The rendering prototype is complete.
  • Now my focus is on the gameplay logic

Version history:

  • 31/08/2024: v0.1.3.0: Add moons and rings. Again, various UI updates and fixes
  • 24/08/2024: v0.1.2.0: Add temperatures and ability to create orbits. Various fixes and enhancements.
  • 17/08/2024: v0.1.0.1: fixes: set a higher planet resolution, fixed the background shader, changed the color palette, added a loading screen.
  • 15/08/2024: v0.1.0.0: rendering prototype. initial release.


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